Jesús Machina
Menu
Home
Level & Environment
Brainstorming
Blog
Resume
All
Level and Environment
Brainstorming
Architecture Concepts
Tips & Notes
𝟬𝟰 - 𝗟𝗲𝘃𝗲𝗹 𝗘𝘅𝗽𝗹𝗼𝗿𝗮𝘁𝗶𝗼𝗻: 𝗖𝗹𝗼𝘀𝗲𝘀𝘁 𝗨𝗻𝗲𝘅𝗽𝗹𝗼𝗿𝗲𝗱 𝗔𝗿𝗲𝗮
03 - Designing with Perspective: How Cameras Shape Levels
Level Design Reel
02.- The 5 Ingredients of Game Town Design
01.- The Building Pie
District 02 - Cyberpunk Themed District for online social game project
City, Contemporaneity, and Introspection. Palace of Prayer
Park District - Undisclosed Project
Garden, Cave, Bridge, and City: Intermodal Station Concept.
Level Improvisation
Ancient Skyscraper
Gothic Patio
Transitory Habitation and Public Space. Palace for Dance
Directional stages
Maze Ruins
The Scale of Sedimented Light: Tea Salon
Compact Villa Quick Concept
Underground Waterfall Dungeon
Flying Port
Dungeon Tower
Mouse Station
Underground Chambers
Little colored landmark.
Floating Market Town
Space Station for Cosmic Cat
Think Urban
Fantasy Island Sketch
Platformer Level
Report User