Jesús Machina
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Level and Environment
Brainstorming
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𝟬𝟰 - 𝗟𝗲𝘃𝗲𝗹 𝗘𝘅𝗽𝗹𝗼𝗿𝗮𝘁𝗶𝗼𝗻: 𝗖𝗹𝗼𝘀𝗲𝘀𝘁 𝗨𝗻𝗲𝘅𝗽𝗹𝗼𝗿𝗲𝗱 𝗔𝗿𝗲𝗮
03 - Designing with Perspective: How Cameras Shape Levels
02.- The 5 Ingredients of Game Town Design
District 02 - Cyberpunk Themed District for online social game project
The Scale of Sedimented Light: Tea Salon
Park District - Undisclosed Project
Garden, Cave, Bridge, and City: Intermodal Station Concept.
Level Improvisation
Ancient Skyscraper
Compact Villa Quick Concept
Underground Waterfall Dungeon
Little colored landmark.
Floating Market Town
Fantasy Island Sketch
Gothic Patio
Flying Port
Maze Ruins
Mouse Station
Directional stages
Underground Chambers
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