District 02 - Cyberpunk Themed District for online social game project

This is one of the initial views players encounter when spawning from the Central Node. This perspective is designed to immediately immerse players in the environment, showcasing the details and scale of the cyberpunk district right from the start.

This is one of the initial views players encounter when spawning from the Central Node. This perspective is designed to immediately immerse players in the environment, showcasing the details and scale of the cyberpunk district right from the start.

The concept was clear from the beginning: to create the experience of a cyberpunk downtown without explicitly defining the street level. This approach generates a compelling contrast between this thematic district and the other surrounding districts.

The concept was clear from the beginning: to create the experience of a cyberpunk downtown without explicitly defining the street level. This approach generates a compelling contrast between this thematic district and the other surrounding districts.

This is just a blockout—a very first navigable model created during the process of shaping the district. It serves as an experimental phase for defining the levels and enhancing the player experience.

This comparison highlights the differences in surface use between the newly designed cyberpunk district and the previously created city-themed district.

This comparison highlights the differences in surface use between the newly designed cyberpunk district and the previously created city-themed district.

How we imagined it, and...

How we imagined it, and...

... how it ended up looking.

... how it ended up looking.

District

Almost final implementation.

This video demo showcases the spaces and activities that participants and testers could explore during the live event that was celebrated shortly after. Hundreds of players gathered and traversed the space for 60 minutes. (three events.)